{"id":1490,"date":"2013-01-15T12:00:52","date_gmt":"2013-01-15T17:00:52","guid":{"rendered":"http:\/\/www.darkainarts.com\/gamers\/?p=1490"},"modified":"2013-03-14T03:00:28","modified_gmt":"2013-03-14T07:00:28","slug":"review-18th-gate-dsiware","status":"publish","type":"post","link":"https:\/\/www.darkainarts.com\/gamers\/2013\/01\/review-18th-gate-dsiware\/","title":{"rendered":"REVIEW: 18th Gate (DSiWare)"},"content":{"rendered":"<p>What&#8217;s the first thing you do when you buy any new game? You look at the instruction manual from cover to cover before even turning on the game?<\/p>\n<p>Weird! Me too!<\/p>\n<p>Okay, not really. The reality is that most of us don&#8217;t even crack the cover of the instructions unless we want to look at the pictures or if the game has a complicated and sometimes confusing controls *ahem sports games.*<\/p>\n<p>Let&#8217;s face it. Most games are either really intuitive or guide you through the basic steps to playing the game without spoiling anything.<\/p>\n<p>Most games. Not this one.<\/p>\n<p><!--more-->Don&#8217;t let that scare you away, 18th Gate is pretty fun an has a lot going for it. But it does have it&#8217;s flaws with one of those being a lack of instruction.<\/p>\n<p>&nbsp;<\/p>\n<h2>GAME PLAY:<\/h2>\n<p>Selecting a new game will start with a bit of text explaining the basic premise of the game.<\/p>\n<p><a href=\"http:\/\/www.darkainarts.com\/gamers\/wp-content\/uploads\/2013\/01\/18thgate_01.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.darkainarts.com\/gamers\/wp-content\/uploads\/2013\/01\/18thgate_01-200x300.jpg\" alt=\"\" title=\"18thgate_01\" width=\"200\" height=\"300\" class=\"alignright size-medium wp-image-1494\" srcset=\"https:\/\/www.darkainarts.com\/gamers\/wp-content\/uploads\/2013\/01\/18thgate_01-200x300.jpg 200w, https:\/\/www.darkainarts.com\/gamers\/wp-content\/uploads\/2013\/01\/18thgate_01.jpg 251w\" sizes=\"auto, (max-width: 200px) 100vw, 200px\" \/><\/a>&#8220;Welcome to the realm of oblivion. This was once a great palace, but it was abandoned after a wave of mysterious monsters invaded it. You have no choice but to get out of here by entering the terminal. The first step is to tap your character.&#8221;<\/p>\n<p>After that the entire first level is a step by step tour of how to move your character, attack enemies and a basic overview of items and beating a level.<\/p>\n<p>But that&#8217;s it. After that you&#8217;re on your own to figure it out.<\/p>\n<p>As was alluded to earlier more information about the characters and actions are in the instructions included in the game, but unfortunately they can&#8217;t be accessed while playing the game. With a physical game you can simply pick up your booklet. With a downloadable title the &#8216;help menu&#8217; should be easily accessible.<\/p>\n<p>It&#8217;s not.<\/p>\n<p>You have to quit the game and access it from the main menu, which is frustrating since the in game experience is missing key things such as labels that would have made the game easier to understand.<\/p>\n<p>There are three types of players that are used through the game, though the first level you only play as the Knight. Once he (you) completes the first level the second stage has an entirely new character, with no explanation as to who he is. This second character is a Treasure Hunter.<\/p>\n<p>After the two team up for the next several stages you will play as another new character, this time a wizard, in the fifth stage. There is again no in-game explanation as to who she is or where she came from.<\/p>\n<p>The game could really use some sort of back story. Oh wait, there is some back story contained within the bios of the characters. Again, only in the help guide. To be honest I&#8217;ve never even had to look at the help menu in most games.<\/p>\n<p><a href=\"http:\/\/www.darkainarts.com\/gamers\/wp-content\/uploads\/2013\/01\/18thgate_02.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.darkainarts.com\/gamers\/wp-content\/uploads\/2013\/01\/18thgate_02-200x300.jpg\" alt=\"\" title=\"18thgate_02\" width=\"200\" height=\"300\" class=\"alignleft size-medium wp-image-1495\" srcset=\"https:\/\/www.darkainarts.com\/gamers\/wp-content\/uploads\/2013\/01\/18thgate_02-200x300.jpg 200w, https:\/\/www.darkainarts.com\/gamers\/wp-content\/uploads\/2013\/01\/18thgate_02.jpg 251w\" sizes=\"auto, (max-width: 200px) 100vw, 200px\" \/><\/a>Each of the three characters have five actions that they can complete, depending on where they are. The bottom of the game screen shows the action icons which are without labels to explain what they do. The red button with the fist is the attack button, which was explained in the tutorial. The rest are unknown unless you play around and <em>waste valuable turns<\/em> or exit the game and refer to the help guide.<\/p>\n<p>The basic premise of the game is to have reach the goal, or terminal, before time runs out. There is a limited number of turns available to complete the level. Only one of your three characters has to reach the goal to complete each level.<\/p>\n<p>One thing that makes the game tricky is that each character is limited in vision. Only one tile around the character can be seen, although by finding the torch can temporarily expand what a character can see. The treasure hunter also has a skill (that I didn&#8217;t know until writing this review and looking over the help guide) that can temporarily reveal a part of the map.<\/p>\n<p>Using this skill will consume AP, which is like magic or skill points. These can be refilled by finding blue bottles on the map.<\/p>\n<p><a href=\"http:\/\/www.darkainarts.com\/gamers\/wp-content\/uploads\/2013\/01\/18thgate_03.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.darkainarts.com\/gamers\/wp-content\/uploads\/2013\/01\/18thgate_03-200x300.jpg\" alt=\"\" title=\"18thgate_03\" width=\"200\" height=\"300\" class=\"alignright size-medium wp-image-1496\" srcset=\"https:\/\/www.darkainarts.com\/gamers\/wp-content\/uploads\/2013\/01\/18thgate_03-200x300.jpg 200w, https:\/\/www.darkainarts.com\/gamers\/wp-content\/uploads\/2013\/01\/18thgate_03.jpg 251w\" sizes=\"auto, (max-width: 200px) 100vw, 200px\" \/><\/a>As per the standard for RPGs or turn-based strategy games defeating enemies will gain your character experience, which will level your character and increase their HP and attack power. Much needed as further levels have much tougher enemies.<\/p>\n<p>One thing which is great, though can be challenging, is that enemy and item placement is randomized for each level. They layout of the stage, location of the goal and starting point of your characters is the same every time, but each time you restart a level what you&#8217;re facing is different. This can be great for the player that looks for a challenge, but if you&#8217;re struggling to beat the stage it can be grueling.<\/p>\n<p>If you are about to die in the level though don&#8217;t quit and restart. Let yourself get defeated first. If you are defeated you will keep all of your stats (attack and level) when you retry. If you quit and reload your game you will start from that save point.<\/p>\n<p>Failing can actually help you in the long run. And, while you can&#8217;t go back and replay a stage to level up your character you can do the typical thing and grind your level. If you reach the end portal and have a lot of turns to spare you can start attacking left over monsters until you are close to the end of your available turns. It won&#8217;t help a lot, especially since only the character who deals the death blow gains experience, but every little bit helps. You may also stumble over the &#8216;hammer&#8217; item, which permanently raises your character&#8217;s attack by one point.<\/p>\n<p>&nbsp;<\/p>\n<h2>CONTROLS:<\/h2>\n<p>The controls are pretty basic with every based on touch and tap control. Touch your player to select him and tap where you want him to go, or attack. Select your target first and then tap on the appropriate action button to perform an action.<\/p>\n<p>For the most part the buttons aren&#8217;t used except you can press the (X) button to centre the map. The D-pad can be used to move around the map (which can also be done via the on screen arrows).<\/p>\n<p>The help screen also states that pressing (A) opens the menu and that (B) is used to skip your turn, but neither button does that. Pressing (A) displays the enemies health bar above them while (B) removes this. There is no way to skip a turn aside from &#8216;attacking&#8217; an empty space.<\/p>\n<p>&nbsp;<\/p>\n<h2>VIDEO &amp; AUDIO:<\/h2>\n<p>The sprites are very basic with short animation loops. The backgrounds as well are also very plain and simple, but does have the look of a simplified GameBoy Advance role-playing game. The music and sound effects are passable but nothing noteworthy.<\/p>\n<p>Also it&#8217;s hard to distinguish at times between the active visable area and what is in the &#8216;shadows&#8217; as they look very similar. It would be easier if the background were more distinct and darker.<\/p>\n<p>&nbsp;<\/p>\n<h2>REPLAY VALUE:<\/h2>\n<p>I&#8217;ve yet to beat the game though I did start over after getting most of the way through, once I discovered the help menu explained a lot of the actions that I hadn&#8217;t used. So in that way I guess it had replay value. <\/p>\n<p>&nbsp;<\/p>\n<h2>FINAL THOUGHTS:<\/h2>\n<p>Everyone demands that every game meet the every rising standards of game design. Not every game can be a Final Fantasy Tactics and this game clearly isn&#8217;t. But when you look at game vs cost this isn&#8217;t bad considering you&#8217;re getting a full playable game for not a lot of dough. I&#8217;ve played a lot of clunkers<\/p>\n<p>The game isn&#8217;t bad, it&#8217;s just not that good. And for $5.00, it&#8217;s alright.<\/p>\n<p>&nbsp;<\/p>\n<h3>18th Gate<\/h3>\n<h4>Puzzles, Strategy | CIRCLE Entertainment LTD | Rated:E | 500 Points<\/h4>\n<p>&nbsp;<\/p>\n<h2>SCORE:<\/h2>\n<h1>5 \/ 10<\/h1>\n<p>&nbsp;<\/p>\n<h2><span style=\"text-decoration: underline;\">the GOOD<\/span>:<\/h2>\n<p>&#8211; monsters and items are randomized<br \/>\n&#8211; challenging gameplay<\/p>\n<h2><span style=\"text-decoration: underline;\">the BAD<\/span>:<\/h2>\n<p>&#8211; can&#8217;t access help menu from in the game<br \/>\n&#8211; no story or explanation of the plot<br \/>\n&#8211; graphics and sound leave much to be desired<\/p>\n<p><center><iframe loading=\"lazy\" width=\"420\" height=\"315\" src=\"http:\/\/www.youtube.com\/embed\/PXwa0xtyK-M\" frameborder=\"0\" allowfullscreen><\/iframe><\/center><\/p>\n","protected":false},"excerpt":{"rendered":"<p>What&#8217;s the first thing you do when you buy any new game? You look at the instruction manual from cover to cover before even turning on the game? Weird! Me too! Okay, not really. The reality is that most of us don&#8217;t even crack the cover of the instructions unless we want to look at [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":1504,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"jetpack_post_was_ever_published":false,"footnotes":"","jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true},"categories":[35,65],"tags":[121,1389],"class_list":["post-1490","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-nintendo-ds","category-review","tag-circle-entertainment","tag-dsiware"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/www.darkainarts.com\/gamers\/wp-content\/uploads\/2013\/01\/18thgate.png","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p6HXYU-o2","jetpack-related-posts":[{"id":2384,"url":"https:\/\/www.darkainarts.com\/gamers\/2013\/04\/circles-next-dream-hits-dsiware-thursday\/","url_meta":{"origin":1490,"position":0},"title":"Circle&#8217;s Next Dream Hits DSiWare Thursday","date":"April 9, 2013","format":false,"excerpt":"Circle Entertainment set a release date for their next DSiWare game in the \"Dream\" series today with the newest game hitting the DSiWare shop and Nintendo 3DS eShop this Thursday. The game is called Publisher Dream and is a sim game for a video game development and publishing company. Publisher\u2026","rel":"","context":"In &quot;Nintendo 3DS&quot;","img":{"alt_text":"","src":"https:\/\/i0.wp.com\/www.darkainarts.com\/gamers\/wp-content\/uploads\/2013\/04\/publisher_dream.png?resize=350%2C200&ssl=1","width":350,"height":200},"classes":[]},{"id":1636,"url":"https:\/\/www.darkainarts.com\/gamers\/2013\/01\/enjoyup-giving-dsiware-99-moves-on-thursday\/","url_meta":{"origin":1490,"position":1},"title":"EnjoyUp Giving DSiWare 99 Moves on Thursday","date":"January 27, 2013","format":false,"excerpt":"Enjoy Up Games is releasing the third game in their \"99\" series for Nintendo DSiWare on Thursday. The game, after 99Bullets and 99Seconds, is called 99Moves and unsurprisingly you will have just 99 moves to complete each level. Here is the description of the game from Enjoy Up Games: Without\u2026","rel":"","context":"In &quot;Nintendo DS&quot;","img":{"alt_text":"","src":"https:\/\/i0.wp.com\/www.darkainarts.com\/gamers\/wp-content\/uploads\/2013\/01\/99_moves.png?resize=350%2C200&ssl=1","width":350,"height":200},"classes":[]},{"id":1651,"url":"https:\/\/www.darkainarts.com\/gamers\/2013\/01\/ah-heaven-coming-to-dsiware\/","url_meta":{"origin":1490,"position":2},"title":"Ah! Heaven Coming to DSiWare [UPDATED]","date":"January 30, 2013","format":false,"excerpt":"Another DSiWare title is set to arrive on North American shores within the next few weeks as the latest venture from Circle Entertainment has popped up on Nintendo.com. The game is a tower style climbing platformer and will arrive on Nintendo DSiWare on February 7th. Ah! Heaven, is a platform\u2026","rel":"","context":"In &quot;Nintendo 3DS&quot;","img":{"alt_text":"","src":"https:\/\/i0.wp.com\/www.darkainarts.com\/gamers\/wp-content\/uploads\/2013\/01\/ah_heaven.png?resize=350%2C200&ssl=1","width":350,"height":200},"classes":[]},{"id":116,"url":"https:\/\/www.darkainarts.com\/gamers\/2012\/08\/dsiware-goes-viral-august-30th\/","url_meta":{"origin":1490,"position":3},"title":"DSiWare Goes Viral August 30th","date":"August 29, 2012","format":false,"excerpt":"Teyon announced today that their action-packed puzzle game Escape the Virus: Shoot\u2019Em Up! on August 30th. The game will be made available on the DSiWare for 200 Nintendo DSi points and on the Nintendo eShop for $1.99. The game is a collaboration with FUN UNIT, a Japanese developer of casual\u2026","rel":"","context":"In &quot;Nintendo 3DS&quot;","img":{"alt_text":"","src":"https:\/\/i0.wp.com\/www.darkainarts.com\/gamers\/wp-content\/uploads\/2012\/08\/escapt_the_virus.png?resize=350%2C200&ssl=1","width":350,"height":200},"classes":[]},{"id":1407,"url":"https:\/\/www.darkainarts.com\/gamers\/2013\/01\/biorhythm-new-game-coming-to-dsiware\/","url_meta":{"origin":1490,"position":4},"title":"Biorhythm: New Game? coming to DSiWare","date":"January 7, 2013","format":false,"excerpt":"This Thursday a new application will be released on Nintendo DSiWare from Cinemax Games. The application, called Biorythm, primarily simulates an electronic device for the calculation of biorhythms. I have no idea what this is but the idea seems interesting, and for only 200 Points ($1.99 on the 3DS) it\u2026","rel":"","context":"In &quot;Nintendo DS&quot;","img":{"alt_text":"","src":"https:\/\/i0.wp.com\/www.darkainarts.com\/gamers\/wp-content\/uploads\/2013\/01\/biorhythm.png?resize=350%2C200&ssl=1","width":350,"height":200},"classes":[]},{"id":4335,"url":"https:\/\/www.darkainarts.com\/gamers\/2013\/12\/circle-details-upcoming-promotions-and-demos\/","url_meta":{"origin":1490,"position":5},"title":"Circle Details Upcoming Promotions and Demos","date":"December 13, 2013","format":false,"excerpt":"Circle Entertainment, who has published numerous titles for both DSiWare and in the Nintendo 3DS eShop, has detailed a few upcoming price drops for some of their titles next week. All of the sales will be effective from December 18th thru January 8th, 2014. The titles vary by region as\u2026","rel":"","context":"In &quot;Nintendo 3DS&quot;","img":{"alt_text":"","src":"https:\/\/i0.wp.com\/www.darkainarts.com\/gamers\/wp-content\/uploads\/2013\/04\/circle_entertainment.png?resize=350%2C200&ssl=1","width":350,"height":200},"classes":[]}],"_links":{"self":[{"href":"https:\/\/www.darkainarts.com\/gamers\/wp-json\/wp\/v2\/posts\/1490","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.darkainarts.com\/gamers\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.darkainarts.com\/gamers\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.darkainarts.com\/gamers\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.darkainarts.com\/gamers\/wp-json\/wp\/v2\/comments?post=1490"}],"version-history":[{"count":17,"href":"https:\/\/www.darkainarts.com\/gamers\/wp-json\/wp\/v2\/posts\/1490\/revisions"}],"predecessor-version":[{"id":1899,"href":"https:\/\/www.darkainarts.com\/gamers\/wp-json\/wp\/v2\/posts\/1490\/revisions\/1899"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.darkainarts.com\/gamers\/wp-json\/wp\/v2\/media\/1504"}],"wp:attachment":[{"href":"https:\/\/www.darkainarts.com\/gamers\/wp-json\/wp\/v2\/media?parent=1490"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.darkainarts.com\/gamers\/wp-json\/wp\/v2\/categories?post=1490"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.darkainarts.com\/gamers\/wp-json\/wp\/v2\/tags?post=1490"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}