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Nintendo’s mobile title Fire Emblem Heroes has been updated to version 1.5.0 which adds two new modes added to Story Maps.

The first mode is called Chain Challenge, which follows similar rules to Tempest Trials. You’ll need to complete multiple maps in a row without being wiped out! Each challenge contains a set number of maps and if you can clear the whole set in succession, you win.

If your team is defeated halfway through, you can put together a new group using your remaining Heroes and retry from the same map where you lost. Also, with Chain Challenge you can get in-game items as rewards whenever you clear a challenge for the first time. Clear Chain Challenge on Normal and Hard to earn Hero Feathers, and clear on Lunatic to earn Orbs!

Chain Challenge mode is unlocked once you clear Chapter 2 in the Main Story.

The second mode is called Squad Assault, which is a unique mode where Heroes are captured by the enemy after completing a map. Once captured, they cannot be deployed again until the challenge ends. You’ll need to clear this mode to earn a Sacred Seal and Orbs! Each Squad Assault stage contains a set number of maps and if you can clear the whole set in succession, you win. As with Chain Challenge, you can get items as rewards whenever you clear an assault for the first time.

What sets Squad Assaults apart from Chain Challenge is its brutal difficulty and reliance on multiple squads of unique Heroes. Squad Assault is unlocked once you clear Chapter 1 in the Main Story.

There will also be improvements in several other areas including more details to the summoning screen, an increase to the Barraks size, and improvements to make purchasing easier.

You can see the full list of improvements here.

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Written by Jason Nason

I've been playing Nintendo all of my life and have had virtually every Nintendo console ever made. I'm a little bit Nintendo-centric but I'll still bring you a helping of other gaming goodness too. You can also Check me out on Miiverse too.